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1. What are the current skill requirements to Execute an Alliance? - in EVE General Discussion [original thread]
I'm getting ready to start a new corp, to go back to playing eve full time again. And I was curious with all the overhauling of the game the last 2 years, what is the current skill requirements to start an alliance these days? i noticed they took ...
- by General Abitis - at 2017.06.02 12:00:33
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2. Lockheed Martin Systems Now Recruiting Mission Runner!!!! - in Alliance and Corporation Recruitment Center [original thread]
Looking For: Mission/Incursion Runners Noob Friendly Salvagers Tax 3.3 Goals: Build and sell ships from mission loot to get new players basic T1 mission running ships as well as building up pvp ships Run Incursions Wormholes A mission running f...
- by General Abitis - at 2013.07.30 18:07:00
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3. How Screwed are Salvagers? - in Missions & Complexes [original thread]
you morons must be tripping if you all think when i said 2 years of training to be salvager means training my noctis and processing skills, i was referring to skills in combat, defensive, processing, salvaging, battleship skills, and drone skills,...
- by General Abitis - at 2012.06.06 20:45:00
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4. How Screwed are Salvagers? - in Missions & Complexes [original thread]
Johnny Augustus wrote: Spineker wrote: Mission LP = Awesome. Wrong Why? Because you say so? A lot of mission runners don't even bother to loot and salvage after their missions, because they find that when they just go to their next one, th...
- by General Abitis - at 2012.06.06 15:12:00
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5. How Screwed are Salvagers? - in Missions & Complexes [original thread]
Hammer Crendraven wrote: General Abitis wrote: Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a miss...
- by General Abitis - at 2012.06.04 16:03:00
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6. How Screwed are Salvagers? - in Missions & Complexes [original thread]
IIshira wrote: General Abitis wrote: Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvag...
- by General Abitis - at 2012.06.03 17:58:00
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7. How Screwed are Salvagers? - in Missions & Complexes [original thread]
IIshira wrote: General Abitis wrote: Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvag...
- by General Abitis - at 2012.06.03 17:54:00
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8. How Screwed are Salvagers? - in Missions & Complexes [original thread]
Okay this i just can't stop being pissed over, I've been playing eve for 4 years now, I trained for 4 years to be perfected in mission running but 2 years ago i decided to train to become a mission salvager so i can start running missions to repro...
- by General Abitis - at 2012.06.03 17:37:00
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9. High Sec Moons, Waste of Space or Need a Facelift? - in Science and Industry [original thread]
Ireland VonVicious wrote: Might be nice if some had rings that are basicly astroid belts but have a * or something on the moon name to let you know it has a belt that can be mined. Remove a few of the normal astroid belts from game as we have w...
- by General Abitis - at 2012.01.30 03:38:00
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10. High Sec Moons, Waste of Space or Need a Facelift? - in Science and Industry [original thread]
I've been phishing for parts of the game that doesn't really have uses in the game then it hit me, high sec moons are pretty much useless other than running away from battle or launching high sec poses. What i'd like to propose is new features the...
- by General Abitis - at 2012.01.27 04:51:00
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11. High Sec Moons, A Waste of space or a need of improvements? - in Warfare & Tactics [original thread]
I've been phishing for parts of the game that doesn't really have uses in the game then it hit me, high sec moons are pretty much useless other than running away from battle or launching high sec poses. What i'd like to propose is new features the...
- by General Abitis - at 2012.01.27 04:35:00
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12. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
Ai Shun wrote: Zimmy Zeta wrote: Sure. They will have to find a good balance between the needs of the older and the newer customers. But even the older customers will someday quit. If no new players come at all, the game will then slowly die...
- by General Abitis - at 2012.01.18 22:44:00
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13. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
Ai Shun wrote: General Abitis wrote: but don't ppl find exploits anyway like the plex system,. using plex to make 16 subs to mine out entire systems all of which plays for free while making billions of isk for yourself in the process? Tha...
- by General Abitis - at 2012.01.18 22:31:00
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14. The Plex System - in EVE General Discussion [original thread]
I was mining in a top secret high sec system the other day, but what i've always noticed in the system was the number of players mining there that has numerous multi-account alts between 6-16 at a time where someone will do belt wipes throughout a...
- by General Abitis - at 2012.01.18 21:09:00
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15. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
Ai Shun wrote: General Abitis wrote: I just happen to see a new ad on the login screen yesterday where they extended the trial period from 14 days to 30 days. This is all and good, but the problem i see is that the time it takes to learn the...
- by General Abitis - at 2012.01.18 19:57:00
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16. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
Feligast wrote: I, too, never want to have to pay anything, isk or $$, for my cyno alt. you misunderstand i was referring to a npc based pos you would maintain based on missions, or to kill
- by General Abitis - at 2012.01.18 19:53:00
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17. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
Patient 2428190 wrote: Unlimited trial = people training alts for free. Don't ppl already do that with the plex system :)
- by General Abitis - at 2012.01.18 19:36:00
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18. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
True, but have you noticed since the incarna walkout, it went from 45-65k on the weekends to the max ever now 23-28k? I like the challenge of the game myself, but you know if it gets any lower eve might turn it in, so yeah the player base may requ...
- by General Abitis - at 2012.01.18 17:28:00
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19. Why cCP needs to have infinite trial days - in EVE General Discussion [original thread]
I just happen to see a new ad on the login screen yesterday where they extended the trial period from 14 days to 30 days. This is all and good, but the problem i see is that the time it takes to learn the game enough to determine whether if it's w...
- by General Abitis - at 2012.01.18 16:56:00
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